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Portfolio

I have 3 years of gameplay programming experience working in Unreal Engine and 2 years of experience working in Unity. I also have experience working with OpenGl and working in Blender. Here are a few of my academic and personal projects. 

Games

Within These Walls

Horror Walking Sim

Finger Guns

VR Shooter

A Taste of Culture

Educational

PIX

Multiplayer Shooter

Tankz

Tank Shooter

Overcaste

Adventure

Teamwork

Multiplayer Obstacle Course

Castaway

Infinite Runner

Survival

Tank Shooter (AI Project)

3D Models

Hi! My Name is Tokyo

Basic
Bedroom

What Lurks Beneath

Hotel?
Trivago

La Casa
De Papel

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This project was a part of my CSCI -Computer Graphics II class where we were asked to create a "human-robot" that had moveable joints. This meant that ball and socket joints had to have a free range of motion, while hinge joints could only rotate on the x-axis and z-axis. We were also asked to create a street for the "human-robot" to walk down.

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