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Portfolio
I have 3 years of gameplay programming experience working in Unreal Engine and 2 years of experience working in Unity. I also have experience working with OpenGl and working in Blender. Here are a few of my academic and personal projects.
Games





3D Models


Hi! My Name is Tokyo
Basic
Bedroom
What Lurks Beneath
Hotel?
Trivago
La Casa
De Papel
This project was a part of my CSCI -Computer Graphics II class where we were asked to create a "human-robot" that had moveable joints. This meant that ball and socket joints had to have a free range of motion, while hinge joints could only rotate on the x-axis and z-axis. We were also asked to create a street for the "human-robot" to walk down.
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